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DigiPen Games | iPhone | Wii | XNA | Flash | Graphics | AI | Misc.

 

Snowball

 

Date Created:
October, 2008
Development Time:
3 weeks
Language:
C++, Objective-C, iPhone SDK
Team Size:
2 programmers
My Role: gameplay programmer
Download:
Here
Feature List:
  • Complete application for the iPhone and iPod Touch.
  • Sprite and particle engines using OpenGLES.
  • Competitive highscore system for local multiplayer gaming.
  • Released on the Apple store for $1.99 with 10,000+ sales to date.

 

Description: Snowball was created and released shortly after the unveiling of the iPhone App Store in October of 2008. It was listed on Apple's featured page which ultimately led to its success.

 

Screenshot Screenshot

 

 

 

Season Runner

 

Date Created:
December, 2008
Development Time:
2 weeks
Language:
C++, Objective-C, iPhone SDK
Team Size:
2 programmers
My Role: systems programmer
Download:
Here
Feature List:
  • Basic animation system for 2D sprites.
  • Unique level transitions through the four seasons.
  • Improved sprite and particle engines to support more objects.

 

Description: Season Runner was born after the success of Snowball. The player must tilt the device to move while taking a refreshing journey through the four seasons. Collecting stars increases the high score making for a simple, competitive game among friends.

 

Screenshot Screenshot

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