
DigiPen Games iPhone Wii XNA Flash Graphics AI Misc.
Kabloom
Date Created: |
Fall 2008 |
Development Time: |
12 months |
Language: |
C++, DirectX |
Team Size: |
4 programmers, 2 artists, 1 producer |
My Role: | Programmer / Designer |
Download: | Here |
Responsibilities: |
- AI system using state machines.
- Procedurally generated trees using Lindenmeyer system fractals.
- Gameplay system and player logic.
- World editor using 3DSMax Script.
- Menus.
- 3D sound engine using FMOD.
- Input using DirectInput and XInput.
Description: Kabloom is a third person action adventure game where the player tries to bring a dying island back to life.
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